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Resume

Professional
Experience

Aug 2025 - Present

Infusory (TutAR) - Senior XR Dev

Built a Mixed-Reality, multiplayer teaching tool for Quest (OpenXR + Meta XR SDK) from the scratch. Led interaction design, networking, and performance for classroom-scale sessions (host + multiple students) with synchronized MR content and passthrough

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Key contributions & skills gained

  1. Built MR multiplayer teaching app (Quest, OpenXR + Meta XR SDK) end-to-end.

  2. XRI interactions, hand/controller tools, networked draw/erase & host-only text sync.

  3. Netcode (RPCs/NetworkVariables), auto-IP connect, seat/leave logic. Staged boot & graceful quit; passthrough auto-recover with in-headset debug.

  4. Unity physics (articulation/configurable joints), URP optimization, store-ready builds.

  5. Integrated a Proper menu system for spawning and interacting with 3D models.

  6. Create certain actives for make the application more encaging for students

Jan - July 2025

MadVR Privet Limited

Worked as a Assistant Unity Developer at MadVR for 7 Months. The company was full focused on creating VR education system for medical students.
Gained a lot of experience in: Unity VR Interaction, Unity Physics, Event Based System, Articulation and Configurable Joints and AI with unity faster our work (Cursor AI)

Jun - Sep 2024

Internship at Indian Institute of Technology Madras

During this internship, I gained hands-on experience in Unity and AI modelling, focusing on developing digital twins for Industry 4.0 applications. My work involved implementing the MQTT protocol, TCP/IP communication, and virtual robotics using Unity's articulation physics. Additionally, I explored Unity's URP and HDRP setups for high-quality rendering. I also worked on an AR try-on solution for jewelers, utilizing advanced techniques to enhance virtual product visualization.

​Aug-Oct 2023 

Internship - Edspire Research

During my 2-month internship at Edspire Research as a Research Assistant, I had the privilege to work alongside a team of experienced researchers and developers in the field of AI and VR. This invaluable experience allowed me to gain hands-on knowledge in: Collaborating on AI projects aimed at enhancing user experiences in virtual environments. Implementing Photon fusion in Unity and set a multiplayer setup in Unity Conducting research and experiments, contributing to the development of innovative VR solutions. Implementing Arduino and Unity blend in real-time scenario.

Education

2020 - 2024

BTech in Artificial intelligence & Virtual Reality

2018 - 2020

Technical Higher Secondary School

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